Sound

Diegetic - The in-universe sounds heard by characters, such as sound effects.

Non-Diegetic - Sound unable to be heard by characters, such as background music or voice-over.

This can be used for comedic effect, for example implying sound to be non-diegetic, only to later reveal it to be diegetic.


Baby Driver Scene:


Diegetic:
Sounds of car doors
Passing cars
The music playing from the 5th gen iPod I saw an opportunity there and I took it
Windscreen wipers
Sirens
The sounds of the bank robbery (shouts, screams, etc)
Other car noises (engine, tyres)
Collisions
Horns
Reverse alarms
Characters singing

Non-Diegetic:
Underscore at the start

Sounds are often synced, for example explosions being timed with the beat of a song, or a quiet moment in a song timed with something relevant on-screen. The fading of music in or out or between different levels of volume can also be used to add to a scene.

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